Nature's Grasp | |
---|---|
| |
Usable by | |
Class | Druid |
Properties | |
Type | Buff |
School | Nature |
Casting time | Instant cast |
Cooldown | 45 sec |
Talents | |
Talented | Yes |
Specialization | Balance |
Level required | 10 |
Other information | |
Ranks | 6 |
Related buff | |
Nature's Grasp is a self-buff talent for balance druids, learned at level 10.
Tips[]
- This spell is very useful against melee attackers or against Warriors and Rogues.
- Activate this spell when running away. Often the attacker will be rooted and unable to follow.
- This spell is also useful for gaining range against a Shaman to use Innervate.
Notes[]
- This effect only works outdoors.
- Each rank requires you to have Entangling Roots of the same rank.
- Only has 1 charge.
- Spending 4 talent points in Improved Nature's Grasp raises the chance of an enemy being afflicted by Entangling Roots to 100%.
Rank Table[]
Enhancing Talents[]
Name | Talent Points Needed | Type | Talent Points Available |
---|---|---|---|
Improved Nature's Grasp | 1 | Balance | 4 |